Sentinel

Sentinels are those who would combine a Champion’s skill at arms and a Magi’s skill with spells into one profession. They excel at magic and war, but are slower to advance then either of their counterparts.

Many Orders of Mystics, Knights and Cavaliers come to mind. Historically there have been many who would try to combine the forces of the unknown into the martial skills. The Knights Templar with their unknown rituals and symbols for many represent the epitome of this type of figure.

In fiction and literature these players abound in heroes such a Gilthanis of Dragonlance, and Tomas the Valheru.

Hit Points: 3 per level up to 75 (adjusted by race)

Maximum Armor: 75

Maximum Weapon Damage: +15 (fifteen)

Max Backstab Damage: +9 (nine)

Maximum Strength: +3 (three) adjusted by race

Primary Magic:
  • Learning Format: 6
  • Max Column: 10
Secondary Magic:
  • Learning Format: 5
  • Max Column: 7
Tertiary Magic:
  • Learning Format: 4
  • Max Column: 5

Skills

Level 10

Level 20

Level 30

Level 40

Level 50