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June 11, 2026 - 10th Anniversary 2026 Quality of Life Respec!!
SUMMER RESPEC
The following thread has information about the 2026 10th Anniversary Summer Respec
Please be sure to read through this entirely.
Sprcifics for Each grouping of professions will be in the comments.
This respec will begin tonight until the Festival event for Season 11. These days are firm, as we want to treat our librarians with respect and appreciation for all they do, and not overwhelm them.
☆☆ As a bonus this season we've decided to up the base you make respec to 40 points. We've also added 2 points for every season you've played the character.
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You do not have to make changes, but if you do please send them to the Heroes Library via Email for review.
We will make sure that everything is done in order and correctly if you choose any of these options.
Hopefully most people are happy with their choices they've made, but with the new additions to the rules this is a quality of life enhancement, I hope people can enjoy and appreciate.
In this respec the character is still the same person and should stay essentially the same, but tweaked to proceed a better experience and to be more in line with the players vision.
Note - changing a characters Race or Dukedom is not a part of this respec as the essence of the character is still the same.
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General:
Players may request up to 40 skill points worth of skills refunded in order to update their characters with their profession's new skills. A a bonus you may add 2 points or season played.
Players may also switch their primary and secondary magics if they have such.
Other minor tweaks, such as purchasing limited skills like Nobility will be handled on a case by case basis based on roleplay.
Note: Players may not use this Respec to trade in profession skills for general skills such as Weapon Damage, Additional Spells/Rituals, Production, or Lores.
With the changes to teaching and crafts, those may be exchanged/purchased.
☆ As always, any changes that would normally require a Marshal's input must still have such.
In addition to the above, there will be certain restricted professional changes allowed.
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Returning to a previous profession. If you have used a newbie respec ir previous respec to change out of your original concept and profession, and have decided to go back to that original profession (keyword Original) you may do so using this respec.
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Champions:
All Champions must keep the same amount of skill point expenditure in the Weapon Damage skill and any Weapon Masteries as well.
Warrior.
Noble Warriors may respec as Cavaliers.
Commoner Warriors may respec as Marauders.
All Warriors may respec to Sentinel.
All Warriors who qualify through roleplay may respec as Avengers.
Cavalier.
All Cavaliers may respec to Warrior.
All Cavaliers may respec to Sentinel.
All Cavaliers who qualify through roleplay may respec as Avengers.
All Cavaliers may respec to an untested Knight profession (Squire) with no active spells.
Marauder.
All Marauders may respec as Warriors.
All Marauders may respec to Ranger.
All Marauders who qualify through roleplay may respec as Avengers.
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Knights:
Knights who switch professions are seen as not having fallen from Grace, but instead they have run out of it.
Knights may not switch type (Valor to Strife, Strife to Valor...)
All Knights who respec into another profession must keep the same amount of skill points in spells.
All Noble Knights may respec as Cavaliers.
All Knights may respec as Warriors or Sentinels.
All Knights who qualify through roleplay may respec as an Avenger.
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Defenders:
Defenders must keep their same amount of Weapon damage and Primary Spell skill points, regardless of changes.
Avenger.
Noble Avengers may respec as Cavaliers.
All Avengers may respec to Warrior, Sentinel, Ranger, or Duelist.
In rare cases, an Avenger may respec to an untested Knight profession (Squire) with no active spells.
Ranger.
All Rangers may Respec to Rogue, Sentinel, Duelist, or Warrior.
Rangers who qualify through roleplay may respec as Avengers.
Sentinel.
Noble Sentinels may respec to Cavaliers.
All Sentinel may respec to Duelist, Magi, or Ranger.
Sentinels who qualify through roleplay may respec as Avengers.
In rare cases, a Sentinel may respec to an untested Knight profession (Squire) with no active spells.
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Scoundrels:
All Scoundrels who respec must keep their same number of skill points in Stealth skills.
Duelist.
All Duelists may respec into Rouge, Ranger, or Sentinel.
Duelists who qualify through roleplay may respec as Avengers.
Rogue.
All Rogues may respec into Duelist, Vagabond, Ranger, or Apothecary.
Rogues who qualify through roleplay may respec as Avengers.
Vagabond.
All Vagabond may respec into Rogue, Vagabond, Ranger, or Apothecary.
Vagabond who qualify through roleplay may respec as Avengers.
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Crafters:
Crafters who respec must keep at least "Apprentice" in their primary production.
Smith.
Noble Smiths may respec into Cavalier.
All Smiths may respec as Warriors or Sentinels.
Smiths who qualify through roleplay may respec as Avengers.
In rare cases, a Smith may respec to an untested Knight profession (Squire) with no active spells.
Apothecary.
All Apothecaries may respec as Rogue, Magi, or Artificer.
Apothecaries who qualify through roleplay may respec as Avengers.
Tinkerer.
All Tinkerers may respec as Smiths.
All Tinkerers may respec as Duelist or Rogue.
Tinkerers who qualify through roleplay may respec as Avengers.
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Scholars:
All Scholars who respec must keep the same number of skill points in their primary spells.
Artificer.
All Artificers may respec into Magi, Sorcerer. or Sentinel.
Artificers with herbal productions may respec into Apothecary.
Artificers who qualify through roleplay may respec into Avengers.
Magi.
All Magi may respec into Artificer, Sorcerer, or Sentinel.
Magi with herbal productions may respec into Apothecary.
Magi who qualify through roleplay may respec into Avenger.
Sorcerer.
All Sorcerers may respec into Magi, Artificer, or Sentinel.
Sorcerers with herbal productions may respec into Apothecary.
Sorcerers who qualify through roleplay may respec into Avengers
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Prestige Groups:
You may spec in or leave a Prestige Group during this respec.
You must have all the requirements and skills to join a group, and the approval of the leaders of the various Prestige Groups and/or Staff member in charge to join.
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Race changes are not allowed, and do not exist in the Mythic world.
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The timeframe will be from now, until the Festival event that starts season 11.
Players must have participated in season 10 to qualify.
Once season 11 starts we will not be doing further quality of life respec under the Season 10 respec.
Note - if you are happy with your character you do not need to go anything.
May 27, 2026 - May 2026 Checkout Form Open

Hello Mythic Community,
The May 2026 event checkout form is open! Thank you for your patience as we awaited confirmation on the 2026 Quality of Life summer respec. This form will be for your Bazaar checkout, and will not include any respec requests.
Checkout link is live and can be found at: https://forms.gle/QRCcASA6wdm9CLYh8
The deadline to submit will be 11:59pm, Tuesday, June 9th, 2026.
For the Summer Respec:
Please continue to be patient and keep your eyes open for the respec details coming out later. The respec request form will not go live until checkout has been fuly processed, and all respec information has been posted.
Thank you!
The Hero’s Library Team
Chris Mack
Krysta De Medici
Matthew Shaffer
FAQs:
- “Why do I want to submit a checkout form?”
- So your character receives all qualifying XP from playing the event.
- So you as the player can communicate to Library how much XP (if any) you wish to move from your Player XP Bank, to your character.
- So any skills your character learned/improved can be recorded by the Library and placed upon your character sheet.
- "What if I don't submit a checkout form?"
- Your character sheet will not be updated, and you will not be able to learn any new skills or improve existing skills.
- Any teaching will need to be re-done at the next event.
- “How do I know if my form has been submitted?”
- You will receive an email receipt with your checkout form responses attached.
- "What if I am having questions or difficulty with the checkout form?"
- Please reach out to an NPL or one of the Librarians and we will be happy to help!
- "How long does it normally take for changes to appear in the portal?"
- Usually, the librarians will start to work on the checkout data as soon as we are able to, and will aim to complete changes prior to the Pre-Production/Research deadline for the next event.
- "What if I notice errors on my character sheet in the portal?"
- Please email your librarians with your name, your character name, and your question at: mythicadventuresheros@gmail.com.
- "What if my XP or item credits in the portal do not match my records?"
- Please email the library with your name and the details about your question at: mythicadventuresheros@gmail.com.
May 20, 2026 - Looking Forward to the Summer!
From the desk of Game Owner Gary!
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More to look forward to
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I know everyone was thrilled by Ben's post of things to be grateful for and things to look forward to.
In that vein let me add to the list.
We have had 10 seasons now, and as promised way back in season 1 I reserve the right to always make improvements, not nerfs, to the game we all love.
So this summer in efforts to uplift our community by giving us all things to look forward to, here is a bit of a preview.
☆ We will be expanding the races and profession that can join the various prestige group, based on the roleplay of the past seasons.
☆☆ We will be adding new single epics, especially based on leniage and roleplay. Things like various blooded epics, which will open up new abilities.
☆☆☆ There is an ongoing review of the races. You may have noticed the Elves have become more streamlined, and more in line with the other races like Eldar and Dwarves. I will post those updates here in the comments.
☆☆☆☆ And now for the big one everyone can look forward to. We will be doing a summer Quailty of Life respec. This one will be bigger then the previous ones, and your Mythic Leadership Team is putting the finishing touches on it this week.
This means after the holiday weekend (Mythic Invasion weekend for those coming up to GARF), we should have it ready to post and the librarians have already started on the forms to help streamline the process for everyone.
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I am very much looking forward to Metrocon dungeons and the convention itself.
I am also excited by our next Mythic Retreat at the Florida Elk's Youth Camp in August. I encourage you to invite friends to retreat this year, as we plan to expand on it again.
Also keep an eye out for other summer events where you can help us recruit for Mythic and try our best to make the world around us a little more uplifting and kinder.
Thank you all for making Mythic the best community I've ever been a part of!
April 27, 2026 - Bazaar 2026 Registration is LIVE!
Registration is now OPEN!
Registration for Bazaar Season Ten is now open!
Cost: $60
Yes, this event is included in the Season Pass and Golden Ticket as it is a regular season event.
Yes, both Executive Cabins AND Smith Center suites (hotel style) are available for $150/night (plus the cost of the event). Why did I say per night? Because these are available on FRIDAY AS WELL if you don't want to make the drive on Saturday morning. These are pre-pay ONLY. I'll put how to register for these in the comments.
The regular cabins (still air conditioned, still private bathrooms) sleep five on the bottom and nine total. If you are part of a larger group (Sudomir, Southenfold, Garrison, Corsairs specifically) request your sub group (ex: Dragoslaav, Martarus, Scouts). If you are okay with a top bunk, also include that.
Remember to include if you are a Season Pass or Golden Ticket holder in your registration.
This is the last event of Season 10, so remember to use your production labs, bountiful harvests, and monster be gones!
April 25, 2026 - Bazaar 2026 news and updates!
Some great info from Ben! See below!
***Official Staff Post***
I just wanted to comment on a couple of things regarding Bazaar, as there do seem to be some questions.
1. The "2pm" start time is not set in stone. If we can get everyone registered and squared away sooner than that, we will move opening ceremonies up and get everyone playing faster.
2. Once you are squared away, there is nothing stopping you from being in character and starting role playing with people "in game". There will simply not be "game created" content prior to official game on.
3. I know people are concerned about production and research. For production, it is pre-production only. What this means is that anything that you would do for production...submit for pre-production. If you are making GM items, submit that in your pre-production and we will get the items printed. If you are scribing stuff, all the usual scribing rules apply, you simply have to submit it before game and we will have it printed for you to hand out.
If you are doing research stuff, submit the form ahead of time. The research staff has a list of where things are at. If something is complete, they are going to make every effort to have the recipes/ items that are done written and printed to hand out. (keep in mind, there are delays in this process even going into 3-days...so please don't feel that just because it is a 2-day that is why the thing isn't ready for you)
Both production and research WILL be taking material submissions.
The only changes are that you can't make stuff or pull at the production table, and there is no "Dave line" for research.
Both of these accommodations are in place in order to speed up the check-in process and 100% get us all gaming faster.
4. Monstering - basically the "Friday night" monster shift is being repositioned for a Sunday afternoon shift. Ultimately, there will potentially end up being 1 or 2 less shifts. The biggest thing to note, Sat night 9pm - Sun 3am will be a Premium Monster Shift that you can sign up for during registration. it will pay the normal double exp (100 exp for the 6 hr shift) and be eligible for the ADDITIONAL 50exp if you sign up during registration. Meaning that if you monster Saturday night, and pre-register for the shift, you will receive a whopping 200exp total for the event.
5. Yes the event will give standard 3-day event exp. :)
6. The day market has a tentative time frame of 3pm - 5pm.
7. I know people are somewhat worried about this being a "beta test of future events." Please believe that it is just that. If it does not work the way that we think it is going to, and we are unable to adjust it in order to fit the player and game needs, we will absolutely not proceed forward for future games. Now, that being said, please don't try to sabotage it just because collectively we are afraid of change :) .
8. Feedback about this event will be super important. I will encourage all of you at checkout to make sure to fill out the comment section. I would ask that your feedback be of a constructive nature...please no "i didn't like it." While that is valid feedback for sure, we really need to know what exactly you didn't like please.
9. And finally...I am totally stealing Gary's thunder, but this was one of the biggest questions. Cost for this event has been reduced to $60!