Marauders

More than just rugged and backwards warriors, Marauders come from cultures that may be quite sophisticated, but at its core have a strong distrust of the “civilized” world and view its wealth and trappings as theirs for the taking.

Historical examples of what the more civilized people of the world considered Marauders exist. The cut throat buccaneers of the high seas, tribal people such as the nomadic horse riders of the Mongols, the stalwart conquers of the Huns, the zealot Conquistadors, and the seafaring conquerors of the Norse, known as the Vikings, are all examples of what the world has considered Marauders.

Hit Points: 5 per level up to 100 (adjusted by race)

Maximum Armor: 50

Maximum Weapon Damage: +27 (twenty-seven)

Max Backstab Damage: +15 (fifteen)

Maximum Strength: +5 (five) adjusted by race

Primary Magic:
  • Learning Format: N/A
  • Max Column: N/A

Skills