Volunteer day item credits

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Volunteer Day Item Credits

Occasionally, Mythic Adventures will have what are referred to as Volunteer Days. These days can be anything from a work day at the mythic site, working the Mythic Adventures Dungeon at Metrocon, or even participating in a Mythic sponsored charity event, such as the Halloween Trick Or Treat event. In addition to any EXP chits that are offered for working these events, you can also gain a Volunteer Credit.

Typically a Volunteer Credit is awarded after 5 consecutive hours volunteered during the course of a day at an event. Typically you can only earn a single credit a day, so pulling a 10 hour shift will not grant you 2 credits. Additional credits may be awarded on a case by case basis, and is up to the discretion of the member of staff who is organizing the volunteer event.

Purchases

If you would like to make an item credit purchase, send in an email to mythicxpstore@gmail.com.

Items

Minor - 1 Credit

  • Upgrade a Minor item from a prior year to its moderate version.
  • STR +1 Broach
  • DR -1 Broach
  • -5 DR vs Darkness/Fel/Corruption Broach
  • Parry Pendant
  • Evade Pendant
  • Common GM 1 Recipe
  • Common Level 1 Ritual (Invest Being, Ward, Proscribe Being, Prepare Ritual Area, Consecrate Area)
  • Shield Block Pendant
  • Resist Disease Pendant
  • Resist Charm Pendant
  • +5 <Fire, Ice, Earth, or Lightning> Damage Talisman
  • +5 <Heal, Cure, Cause, or Inflict> Effect Talisman
  • 1 Master, 1 Journeyman, and 1 Apprentice Recipe from those available in the Book
  • Material Components for a GM1 Ring, Broach, or Talisman and the Consecrate Item Ritual.

Moderate - 2 Credits

  • Upgrade a Moderate item from a prior year to its Medium form.
  • +2 STR Broach
  • -2 DR Broach
  • Shield Bash Pendant
  • Common GM2 Recipe
  • Common Level 2 Ritual (Disrupt the Weave, Elemental Awakening, Cleanse)
  • Dodge Pendant
  • Riposte Pendant
  • Resist Metabolic Pendant
  • Resist Mind Affecting Pendant
  • Resist Elemental Pendant
  • +1 Str, -1DR Broach
  • +5 Elemental Damage Talisman
  • +10 <Fire, Ice, Earth, or Lightning> Damage Talisman
  • +5 <Healing or Harming> Effect Talisman
  • +10 <Heal, Cure, Cause, or Inflict> Effect Talisman
  • -5 DR vs Elemental Broach
  • Material Components for a GM1 Staff or Scepter and the Consecrate Item Ritual

5 Credits

For 5 Item Credits there is an option to speak with staff for something a little more custom. Specific details are still being worked on at this time, so it is definitely a "conversation", and there is even potential for expanding your purchase up to 10 credits for additional customizations.

These items are, and probably always be, limited to +3/GM 3 skill base. Bigger things will need to be obtained through the in game item creation system.