Pathway of the Warlord

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Like all Epic Pathways, the abilities must be learned in order, and all requirements met before the Epic Ability is granted.

1st Epic Ability

Skill Requirements

  • Weapon Master - All
  • Weapon Damage +10 (or higher)
  • Parry 2+
  • Critical Strike 2+
  • Riposte 2+
  • Lethal Strike 2+
  • Leadership
  • Riding, Land Based (any)
  • Iron Grasp
  • Bravery

Roleplay Requirements

The character must have taken on a Leadership Role in battle, and lead their followers to a successful victory.

Ability

Unyielding - This ability allows the user to negate the Massive tagline with the use of a Parry or a Riposte skill, regardless of the weapon used.

2nd Epic Ability

Skill Requirements

  • Shield Master - All
  • Shield Block 2+
  • Shield Bash 2+
  • Resist (any) 3+
  • Combat Lore 2 (any)

Roleplay Requirements

The character must have lead troops and experienced defeat. The character must have lead a successful retreat.

Ability

Massive Cleave - 5 points, may be purchased up to 5 times - This ability allows the use to purchase the Massive Cleave skill which strikes targets in a 10 foot radius around the user for their normal weapon damage with the Massive tagline as well. For example, the user might state Massive Cleave 32 Massive 10 foot radius" and all in the area of effect would take the damage, unless they had a proper defense. Note: Cleave and Massive Cleave can not be coupled with Specialty attacks which don't do hit point damage. For example, Cleaves can not be used with Critical Strike, Lethal Strike, Assassinate, and such.

3rd Epic Ability

Skill Requirements

  • Survival (any)
  • Riding, Airborn (any)
  • Combat Lore 3 (any)
  • Heraldry 2+

Roleplay Requirements

The character must have successfully died and resurrected. The character must have bean an epic level (50+) being in single combat.

Ability

Massive Strikes - This ability allows the user to add the Massive tagline to any of their specialty strikes (such as critical, ferocious, etc) regardless of the weapon used. On top of the normal effects of Massive damage, this ability also counts as Magic for the purpose of striking targets only effected by Magical weapons, regardless of if the weapon used is magical or not.