Difference between revisions of "Pathway of the Chimera"

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(Created page with "Category: Epic Paths Like all Epic Pathways, the abilities must be learned in order, and all requirements met before the Epic Ability is granted. =1st Epic Ability= ==Sk...")
 
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Latest revision as of 20:37, 16 November 2021


Like all Epic Pathways, the abilities must be learned in order, and all requirements met before the Epic Ability is granted.

1st Epic Ability

Skill Requirements

  • Informational Lore: Abberations
  • Herbalism
  • Journeyman Poisoner
  • Poisons level 15+
  • First Aid
  • Apprentice Surgeon
  • Surgery level 5+
  • Torture 1+
  • Any Weapon Skill
  • Ambush

Roleplay Requirements

N/A

Ability

Sting of the Chimera - All venoms last an additional 4 swings, duration stays the same.

2nd Epic Ability

Skill Requirements

  • Cartography
  • Survival: Mountains
  • Farming 3+
  • Divination 3+
  • 3+ Backstab
  • 1+ Assassinate

Roleplay Requirements

The character must have seen a Chimera in play. The character must have killed a being over level 20 with venomed weapons.

Ability

Inflict Poison (3 points, up to 5 times) - As per the spell of the same name.

3rd Epic Ability

Skill Requirements

N/A

Roleplay Requirements

The character must have seen a Chimera and interacted with it. The burning of the poison from one of its spikes will unlock the 3rd and final ability.

Ability

Immunity to Toxin effects - The character takes the physical damage of any attacks, but the tagline effects of all toxins are negated by the Poison of the chimera permanently running through their veins.